Yuyang Chen, who has a background in architecture, graduated in MA User Experience Design at University of the Arts London. She is committed to the pursuit of people-centred design. In her one-year work in interactive design, she would like to explore people's experience and feelings. She is a game enthusiast and worked in the game department of NetEase company as an interaction designer. Based on this, she hopes to explore more people's experience in the game and create more fun.
BUBBBLE
Bubble is a board game designed for people aged 18-24. It aims to educate the user with a better understanding of data collection in social media through visualizing the process by means of a game. According to our research, some people are not aware that their personal data is being collected by companies. And though some people do realize, they only know a little, which leads to over-blown worries about their privacy. As a result, we want to use the game as an interactive storytelling medium to help users understand what data being collected, how the data will be used and what protection action can be taken when they are using social media.
Bubble is a board game designed for people aged 18-24. It aims to educate the user with a better understanding of data collection in social media through visualizing the process by means of a game. According to our research, some people are not aware that their personal data is being collected by companies. And though some people do realize, they only know a little, which leads to over-blown worries about their privacy. As a result, we want to use the game as an interactive storytelling medium to help users understand what data being collected, how the data will be used and what protection action can be taken when they are using social media.