MA/UX

Prototyping

Prototyping as a competency implies the ability to convey a design at various levels of resolution. Due to the cost and complexity of developing interactive digital systems UX design is heavily dominated by prototyping methods. This sometimes means the prototypes we produce introduce easily avoidable constraints into the design process. Prototyping technologies allow UX designers to give increasingly faithful impressions of interactive systems but are themselves bound by a set of concerns that foreground efficiency, production processes, and devices. These often tend to obscure the negative and positive effects of a design. One way to mitigate this is to consider prototyping beyond the screen by integrating contextual understanding. This is done by demonstrating the embodied nature of experience or the spatial and behavioural aspects of a design.

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MA User Experience Design

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